![]() ![]() And judging in general, the gameplay came out pretty good, and the unexpected twist at the end with Husk's vision and escape from monsters was really cool. GG's hallucinations, inspired by Madame, are very frightening and unusual, and the riddles are complex and somehow even very remotely reminded Amnesia and Penumbra. ![]() As the ending with the fact that the world has come to an end, and the Husks have nowhere to go, so is the ending with Madam and the "true ending" with the explosion of the complex, where no one managed to escape. I was also very impressed with the endings, of which there are already 3 (if I understand correctly). It is not clear just who was that strange Madame without an eye and where the protagonist got this eye from, and this is interesting. The View Labs are very reminiscent of the Portal, and also somewhat reminded of the SCP. So, the plot is very unusual and strange. Yes, here I threw off only a piece of the walkthrough (which was in the demo, lol), but I just haven’t finished editing the walkthrough yet, but went through it completely, so I’ll give a complete review. Once I played her demo, and it was a real long time ago, but now she has grown a lot. ![]()
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